I did enjoy the story and will purchase the next installment. Truly it is ignorance in this area that takes away from the book and cheapens the story. I would outline several tips, but I do not wish to give away spoilers. Spying and hiding codes and other such tradecraft require skill, blurting out your plans to anyone who walks in that you don't know is just silly especially from a "master".
It is these types of things that take away from taking the story serious. Let's cover the poorer aspects of the story first. The manuscript is poorly proofed.
It has a high level of grammatical errors that at times made the reading harder. There were numerous errors in the writing that could readily be cleaned up. The most difficult shortfall was a lack of a plot. The story started, wandered about, then came to a pause. These are all shortcomings that can improve with writing practice and training. You can decide for yourself how important any of these characteristics are to you. Now let's talk about what is good.
Despite the lack of any true plot, the writing is engaging. The characters are interesting. The protagonist is engaging. I hope the author will work on the elements he is weakest at, as he could become a great writer. If you want a story that isn't likely to break the veil, you may be disappointed when writing defects jar your attention away from the story. If you are more tolerant of shortcoming you might wonder why I wrote any negative comments and accuse me of nit-picking.
I am not sure I will continue with this series, but I do wish the author the best. I hope he aspires to write better and better. If not, he will still garner a loyal following for what he does well. He is very prolific and clearly doesn't proof his writing or does so poorly. The second book in the series had a structure that was much closer to a conventional and more satisfying plot.
The third was back to simply following the protagonist as he plods along until it got to a stopping point. I don't think you will ever get anything different from this author. However, his ability to draw you into a good yarn is very skilled. The danger to the hero is usually immediate rather than long term. That means there is usually no band of heroes facing off against dark lords that seek to destroy the world, but rather a lone hero on a personal quest of some sort.
Sword and Sorcery often has a much darker feel than some of the other subgenre fantasies; brutality is common and morality is not clearly defined. Ancient myths and legends are often incorporated into the story. The hero of the story is often brooding and morose, sometimes fatalistic and always troubled in some way. The hero may be the shunned outcast, the perpetual loner, the misunderstood wretch who is pitied. The hero tends to be larger than life, a force of nature who can, at times, defeat more powerful opponents gods, witches, demons, etc. The hero is not always an unfeeling brute, but might in fact be highly intelligent, though with barbaric traits or uncomfortable habits.
In Sword and Sorcery, the end always justifies the means -- even if the means means sacrificing all morality. I've divided this list up into two parts: The modern Sword and Sorcery is more like the "normal" fantasy you may be used to, though with a darker edge.
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- Sorcerer’s Code;
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- Christopher Kellen, author of fantasy and science-fiction!
Howard Comments 0 When someone mentions Sword and Sorcery, what comes to mind is Conan the Barbarian, arguably the greatest representation of the genre. Its been imitated time and time again, but never duplicated.
Like the primal Greek heroes and gods, Conan is an indestructible force of nature, a pure hurricane gale that obliterates all obstacles. Conan is the archetype for an enduring human myth, a raw, primal force of humanity and instant. Conan defines the essence of true Sword and Sorcery. Don't just limit yourself to the stories of Conan -- Howard wrote other non-Conan tales which are also considered Sword and Sorcery classics.
Michael Moorcock is the guy who first coined the word Sword and Sorcery in the s.
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In many ways, Elric is the anti-Conan character. And many will argue that Moorcock succeeded. Elric is certainly one of the most interesting fantasy characters. In any other story, Elric would be the bad guy. Leiber helped to pioneer the sword-and-sorcery genre and is widely hailed as one of the most influential fantasy writers ever. Unfortunately, he's never received the credit he deserves for such an influential work. Many people have heard of Conan, but of the Gray Mouser, no.
True to the classic Sword and Sorcery form, the backdrop, world-building, and mythology of Leiber's world are thin; the focus is on the adventures of the two heroes and not so much the world which they live in. With a Martin-esque plot and Jim Butcher pace, The Axe and the Throne is a definite "must read" for even the pickiest fantasy fans. In his stunning debut, Ireman has built the type of world so vivid and engrossing that leaving it at the end is agony. In spite of leaning toward grimdark, where authors often enshroud every scene in depressing darkness, there is no lack of cheerful moments or brilliant scenery.
Yet the pangs of near-instant nostalgia that come after you put down a book like this have less to do with the inspired setting, and far more to do with those who inhabit it. From savage, unremorseful heroes, to deep, introspective villains, the cast of this story is comprised of believable characters capable of unthinkable actions. And it is these characters -- the ones you wish you could share a drink with or end up wanting to kill -- that forge the connection between fantasy and reality.
Keethro, Titon, Ethel, Annora. These are names you will never forget, and each belongs to a man or woman as unique as they are memorable. No book would be complete without a its fair share of intrigue, however, and there is no lack of it here. Each chapter leaves you wanting more, and Ireman's masterful use of misdirection leads to an abundance of "oh shit" moments.
Do not be fooled or do -- perhaps that's part of the fun by storylines that may appear trope-ish at first. This is no fairytale. Amber reads like a lucid dream — strange worlds, strange characters, and strange events all connect by a tightly woven thread. Unlike some of the classic Sword and Sorcery, the world or should I say worlds of Amber are more fleshed out, though hazy as if in a dream.
And that's as it should be, as Amber is a world with many refections, each substantially less real then the true source of them all. Pretty much unknown by those not well versed in the classic Sword and Sorcery tradition, but Moor's work helped pioneer the way for female writers of speculative fiction she was one of the first.
These tales were written in Works by Clark Ashton Smith. This author, together with Robert Howard and HP Lovecraft, helped pioneer a whole genre of "weird tales" that the public had never encountered before. Clark blends together different genres: In his collection of short stories, there are a number of classic Sword and Sorcery tales: Technically, "Sorcerer's Code" is probably dark fantasy, but the humor Kellen weaves into the story lightens up the dr "Sorcerer's Code" is the second book in Christopher Kellen's "Tales of Eisengoth" series.
Technically, "Sorcerer's Code" is probably dark fantasy, but the humor Kellen weaves into the story lightens up the dreary backdrop of the city in which Moncrief lives and the gravity of the Arbiter's personality. The story was short but satisfying. The plot proceeded logically, if somewhat chaotically.
Don't get me wrong; the chaos is one of the fun aspects of this adventure. Readers get a glimpse into the shadowy fantasy world of Arbiters, who are sworn to protect Manna, which is essentially "life force" and the source of all magic. It left me wanting more.
The entire story is written from Moncrief's first-person point of view, which gives you an intimate and often amusing perspective on events as they happen. Moncrief is a sorcerer of questionable character living in a city populated with people of questionable morals. Kellen does a good job of revealing the personalities of Moncrief and the Arbiter, D'Arden Tal, through dialog and action. Kellen's editing was solid and clean.
I encountered a few places with questionable use of punctuation, but that is often a matter of opinion. No typos or grammar errors stood out to me. The formatting of the ebook was good. The things I found were pretty nit-picky: I doubt most readers would even notice these things. I look forward to reading more of Kellen's work. I really enjoy his natural sense of humor and his skill at integrating it into a story in an unforced manner. I hope to see more of that in his future works. Aug 24, Ellen Mellor rated it it was amazing. However, now that I have read it, I am extremely glad that I have done so.
It is an extremely accomplished work of dark fantasy with a very nice line of dark, sharp-edged humour. The basic story is a relatively simple one — a hedge magician gets caught up in the consequences of murder. However, the victim, the person who comes investigating the murder and the murderer all add together to make it so much more. The story is told from the point of view of Edar Moncrief. However, as the story continues it becomes apparent that he is much more than this. Most of the humour in this story comes from the thoughts and asides that Edar makes and his reactions to the events of the story.
You get an excellent sense of the world and, without any hint of info-dumping, learn things about how it all works. There is obviously a complex and well-thought history of the world which is mentioned here and there without needing any further explanation. As a result, the city seems to have sunk into squalor and become a sinkhole of crime and corruption where even the City Guard are just another gang. Mar 25, J. Sometimes you stumble across a book and think 'yeah, your influences are apparent and I appreciate them for being that way.
Sorcerer's Code is very honest from the outset about the authors that helped shape the tale. You have a snarky first person perspective of a wizard who gets in over his head.
Only this wizard doesn't hail from Chicago. No, instead we have our second influence: That golden Weird Tales period of history right before the first World War. The unfolding tale is what happens when a leading man that could have starred in any of those early Sword and Sorcery works runs into the humorous and calamity-prone protagonist that wouldn't be out of place in any of the modern Urban fantasies littering the bookshelves these days. The clash of characters makes for an entertaining romp, and the tone is humorous throughout, though it certainly doesn't skimp on the action or suspense.
It's clearly a gateway novella into the rest of Christopher Kellen's work, but this brief tale is worth a lot more than the nothing you have to pay in order to read it. Feb 14, J. Nice genre crossover, that. It's told in first person by a snarky but not unlikeable narrator, the sorcerer Edar Moncrief, who teams up with a powerful Arbiter cleric? Another Arbiter has been murdered, his crystal sword stolen, and that's impossible; nobody can even remember the last time an Arbiter died, much less fell victim to foul play.
Besides, they aren't supposed to leave corpses behind. With Tal breathing down his neck, Moncrief has no choice but to investigate the Arbiter's death doesn't help that he literally tripped over the body. In true detective fashion, they ask questions and look for evidence.
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The solution they find is a bit convenient as in un-foreshadowed, the evidentiary ground not fully prepared for the reader and the twist at the end satisfies even though it's a tad predictable to widely-read mystery readers, that is. This is a well-written story by a talented author who knows his business.
The snark fell flat for me, but that's probably because I'm kinda tired, here at the end of winter. Even without that element, the story's enjoyable. We'll call this one four stars. Apr 30, Michelle rated it liked it Shelves: Short story I got for free off of Amazon.